miko: Photo of me by the river (Default)
This month Ipsy was definitely more skin-care heavy than usual... not my thing, so unsurprisingly this bag wasn't really a hit for me. That said, within the scope of what could have been picked for me, the choices weren't awful. I'm just not really all that interested in "add this to your routine!" type products, because I'm never going to do that.

Here's what I got this month:

 photo IMG_1676_zps3e7479ab.jpg


The best thing about this month is the bag: It's a great little canvas bag with a sew-wide base (T said this was squaring corners? I don't know terms, I feel like home ec wasn't that effective for me). It's already in use as my new camera accessories bag. The Ipsy + leaf print is on the front and the back is blank.

Here's the products ... no pictures of me this month. )

Overall, not a great bag. I hope to see some actually pigmented makeup in the next bag, and no more exfoliators. But thumbs up on the bag itself, super cute and useful.

Date received: 2014-05-12
Cost: $14.95 + conversion
Value: $48
miko: Photo of me by the river (Default)
Starters is a post-apocolyptic young adult novel. The concept is that there was a war with bioweapons that the US was only partially prepared for: they vaccinated the young and the elderly, but hadn't got to the main working-age population before the weapons hit cities. The book starts a few years after this, with the population now divided into "starters" (0-18) and "enders" (80+, it seems... up to 200, apparently this is a future with extended lifetimes).

The main character is an unclaimed teenager - homeless after the deaths of her parents and looking after her young brother, and legally unable to work due to legislation of the working age as over 18. The sci-fi concept kinda failed here... the theory in the book was that this legislation was because Enders were afraid they wouldn't be able to compete for jobs, but then it seems like so much money is with the Enders that it wouldn't really be relevant. The concept is a little rough anyway, since they definitely imply that no one is left in the mid-ages, but that's hardly believable. Perhaps it's just simplified because a) kids book and b) character's point of view.

Anyway, she ends up going to a company that gets around the kids-working clause by renting out their bodies to Enders who want to be young again for a short period of time. The Starter is supposed to go into a sedated sleep for the time while the Ender controls their body, etc, etc.

It's an interesting enough starting point and a solid YA novel. Also, although it's a two-book set (Starters and Enders, respectively), the first book has a coherent arc and a satisfying ending. It's fine as a standalone, although I intend to read the other one as well.
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I read this book because it was available free as an ebook, but I can't really recommend it. It's a coming of age / discovery of magic novel with a backdrop of gang violence and... elves. Uh. Honestly, I feel like if it had gone with just the gangs + magic, I probably would have liked it more. The whole book never quite fit together in my mind.

Point of interest, it is a lot more ethnically diverse than the average novel, so I guess it has that going for it. And I did finish it, even if I felt it was somewhat lackluster. The hook, such as it is, is a teenage runaway discovering that she has the ability to heal people. Gangs want her, elves inexplicably want her, and some random lady from social services also happens to be a magic user who wants to help her. It's... something.
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Quick hit - here's a comic I read. I haven't picked up comics lately, but I was amused by the concept of this one: the main character can see the past history of everything (except beets) when he ingests it. Set in a slightly future time where chicken has been banned due to bird flu, our lead starts as a cop going after a gang member and ends up being recruited by the FDA for his unusual talent.

The artwork is interesting, if also regularly gross due to content. With the exception of a few faces that for some reason repulsed me more than was appropriate, I thought it was quite well drawn. It's odd but amusing, and I'll continue on with the next volume.
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I don't quite recall how I stumbled upon London Falling - most likely a blog post? This is the hazard of putting books on a "for later" list and not getting them until months after. It's the first of a series - the second of which will come out in a few days (May 22, presuming North American release is the same time as the UK one).

London Falling is a... hm. It self-describes as an urban fantasy, but I wouldn't call it that. If I had to mush genres together to get this, I'd say it's a police procedural supernatural horror. I've ordered it that way because it really is a police procedural first (the fact that the crime is supernatural in origin isn't immediately known - the officers grow into the knowledge with the reader), and I've added the "horror" genre because it's darker than the average urban fantasy. There's a feeling of reality even in the frankly unbelievable because the characters are with you on it, and that speaks more to horror than fantasy as a genre.

Man, the book is good. The writing really takes you into it - I have strong visuals in my head (which is pretty unusual for me - oddly, I think the last one was another Brit police + magic novel: Ben Aaronovitch's Midnight Riot) from it, and it's sticking with me despite not writing this review immediately after reading. It's perhaps not a surprise, in retrospect, to find that Paul Cornell writes for television and comics as well. The writing feels rich in visuals without being overly described.

For me, knowing I have no problem with supernatural as a genre, I almost felt it a pity that I knew about it in advance... I would have liked to discover it in the novel rather than on the cover. Sorry I'm not giving you that chance either, but it's really unavoidable when you're holding the book because of all the blurbs and description. Perhaps it's for the best, though, because I could see someone who wanted a "real" story being totally frustrated when it goes off into the supernatural.
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Frozen Sun is the third of the Nathan Active mysteries, set in Alaska. I read the previous one and thought it was okay. This one is better - I didn't want to put it down (it's not a long book, mind) until the mystery was resolved, so that was great.

Here's the oddity, though: by the time I finished the book, I felt very... unsettled. There's a period where the lead is pretty certain that someone he's attracted to is a murderer, and I didn't feel like the handling of that was very good. I felt uncomfortable with the fact that he seemed oddly cool with it, and then it didn't feel fully resolved in the end except in the sense that you could feel pretty certain that he didn't care.

Just... weird. I liked the mystery, but didn't love the way the character went.
miko: Photo of me by the river (Default)
Oh dear... sneak peeks are happening for the May bag, and here I am having not posted anything about April! Life got busy (and I wanted to get my Diablo characters maxed again...), but I did take pictures and try everything at least once, so here we go!

The bag for this month is a dark purple, slightly taller than average and a thinner outer material. Nothing terribly notable; it has a record player image on it.

 photo IMG_1595_zps379553a5.jpg


And here are the products! )

Overall, I was shockingly pleased with the perfume this month, but the rest was fairly bland. I'm sure I'll use the eyeliner and eyeshadow, though, and I didn't mind trying the exfoliator... the tinted lip balm is a bit of a bust, but may have some use combining with other products.

The bloom is somewhat off the rose for receiving these bags, which is sort of what I expected... I just don't love makeup that much, and it starts to pile up quickly since I don't wear it often. I'm enjoying the excuse to get better at using it, but once I hit a comfortable level of skill, I don't see myself continuing with this. For the moment, I've updated my profile to include more things to see about some variety, and we'll see how the next month or two goes.

Date received: 2014-04-16
Cost: $14.95 + conversion
Value: $60
miko: Photo of me by the river (Default)
Proven Guilty is the 8th book in The Dresden Files series. I've not read every book in the series, though I am moving forward chronologically... you may recall, I didn't much care for the last one I read and I put the series down for a while in response.

Happy news, this one was a lot better! The main character isn't weirdly focussed on protecting women (they are perfectly capable of protecting themselves, including the generic "uptight wife of friend" character turning out to be a badass swordfighter - very logically, since she works out with her sword-wielding husband, but somehow it never came up before), and there isn't a huge amount of gratuitous sex and gut-wrenching descriptions of violence.

Instead, we have an enjoyable novel starting from the somewhat concept of horror movie monsters appearing during a horror convention (and, yes, killing people). It's not as film noir / mystery as I would personally like, but it was enough of a page turner to get me through it and it left me willing to read the next book.
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Princess of the Midnight Ball is a retelling of the fairytale "The Twelve Dancing Princesses". I'm not familiar with the original tale, and I didn't look it up before reading the book (though I did just read the wikipedia page now).

This was a enjoyable young adult novel. It's not particularly special - in fact, I assumed it was pretty true to the original story because it didn't seem to go outside of what I'd expected - but it's well written and has likeable characters. I'm personally a bit disappointed in any retelling where the princess(es) don't save themselves these days... while one of the princesses does make an effort at one time, the story isn't really about them - it's about the male protagonist.

Having now read what the original tale is like, the author did change it so that the princesses weren't actually malicious (they're cursed instead - faerie tale rather than fairytale, if that makes sense). While that means you're cheering for everyone except the curser, I now can't help but feel like I would have been more excited to have read one where the princesses turned out to be the villains.
miko: Photo of me by the river (Default)
MaddAddam is the third and final novel in Atwood's post-apocalyptic series that started with Oryx and Crake. I read the second one (The Year of the Flood) relatively recently and found it underwhelming, you may recall. I'm happy to say that this one did improve my overall impression of the series, though I suspect that I enjoyed the first novel most.

So, while the first two books were concurrent with different characters, the third starts right after those and continues with both sets of characters surviving together in the decimated world. With one exception (the new information about the genetic spliced creatures), the current-time story (surviving) isn't very notable. Most of the book is actually about one character's history, Zeb, and about another character retelling it to the Crakers. The style is readable, though a bit put on toward the end when one of the Crakers is actually telling the story.

The book went by fast and I liked it well enough, but I wouldn't say it was mindblowing. It did redeem The Year of the Flood a fair bit.
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War Maid's Choice is the fourth (and most recent) book in the War God series. Up front, I like this series and recommend it... but since I've already talked about that for three books, take that as the baseline while I complain about a few things.

This book generally follows three character viewpoints: Bazhell, the lead for all of the books and champion of the war god; Leanna, who was a teenager when we last saw her and is now an adult war maid; and the villain of the moment. Like previous books, the villain sections remain a bit of a slog - they're where I most often put the book down, because I obviously don't like the character. It's not my favourite form of exposition.

The relationship between Bazhell and Leanna (you may recall my cringing at it while she was younger) is still incredibly meh. At least it's not really drawn out, but I didn't believe them as a pairing and it reads a bit creepy the same way Sparhawk/Ehlana did (if you're unfamiliar: young girl puts designs on older warrior and eventually "traps" him into marriage as an adult). Not as bad, but... eh.

Overall, the series may have hit its peak already for me. There were to many characters with similar names to try to keep straight, the stakes are getting unreasonably high and the battles unpicturably large. It's pretty clear there's another book planned to follow, and I'll probably read it, but it's getting too high fantasy for me if this is any indication.
miko: Photo of me by the river (Default)
Here's a bit of a random one - T picked this book up for me on a lark because I recommended the author's current series. To Be a Ninja is an unrelated kids book about... kids escaping from their drug dealer father and hiding in a secret ninja village?

Getting there is kinda hokey, but I enjoyed the book once it became a going-to-magic-school style young adult novel. I was a bit surprised that it was set up as a series - turns out there is another (and there was a third planned, before the author's other series picked up... he doesn't intend to write it now) that continues it.

Anyway, pleasant read. Interestingly, the author characterizes the girl as the main character (I would have said it was relatively split between her and her brother), but I'm glad to say there was no awkward kid romance (the bane of my re-reading most series in this age range).
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This is the sixth game in the Professor Layton puzzle game series. I've played... most of the others, though I think I missed one or maybe two. I picked up this game and promptly played through it in all my spare time: you're looking at about 30-35 hours of gameplay, plus the daily puzzle downloads.

If you've played previous games, this game is exactly what you'd expect. No big changes to the mechanics, just different puzzles/minigames and a new story. I didn't find the story all that compelling, although it was the culmination of the last three games... it had the "go to five places to collect fives objects" gameplay that's so common as to be dull. Thankfully, the puzzles remain fun as always - only a few "gotcha" ones, most of the rest were true puzzles. I found them perhaps a bit easy, other than the types that I've never enjoyed (sliding tile puzzles, for instance).

There's a new Streetpass minigame that is not at all obvious - I failed to activate it until I was already done the game, because the icon seriously looks like a "help" button, so I never clicked it, and it's not lined up with the other minigames. Weird design choice. Anyway, once you do find it, you can click around to find objects on screen as sort of a treasure hunt, and then set up three-item lists to share with people you streetpass for them to find. It's not a functionality that's been at all useful to me: I don't think I've streetpassed a single other person playing the game. It's a bit surprising, actually, since the last one was pretty popular. Thankfully, the "demo" hunt gives you some points so you can get the last object for your collection... it was troubling me to have 19/20, which is why I eventually looked up and found out about this.

3D wise, I thought it was handled pretty nicely in this game. When you search an area, the view scrolls around with you nicely and if you can handle having the 3D on, it's pleasantly done. The game doesn't require it, though, although one of the types of daily puzzle is stupidly hard to parse without it on (the one where you knock over rocks - can't tell the stacks apart very well without the 3D).

Overall, solid Layton game and I'm looking forward to the daily puzzles getting hard enough to be interesting. The early ones are kinda meh. If you played the last game, the daily puzzles have changed up for new mechanics with a couple exceptions (the alchemy one is still there, as is the laser knights).
miko: Photo of me by the river (Default)
A month flew by quickly - although I suppose it was the shortest month. I got my Ipsy bag at the start of this week and I've just had a chance to try things and take pictures. Here's the bag + contents this month:

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M asked me if Ipsy was threatening me ("YOU COULD BE NEXT!") when he saw the tag.

This month also has pictures of feet. )

Summary:

Date received: 2014-03-10
Cost: $14.95 + conversion
Value: $58

Useable and amusing, can't complain. Four items this month (Ipsy says 4-5, but I gather it had been 5 for long enough that people were freaking out), but two full sized and three of reasonable utility.
miko: Photo of me by the river (Default)
I'm just coming off of a terrible headache today (time change side effect? Or just the ticking timebomb of migraines in the family, I don't know), so please excuse if this isn't the most coherent. I can't sleep more at this point, so better to be trying to do something.

So, Animal Crossing: New Leaf. I've finally taken this game out of my 3DS after 80+ hours of gameplay, which is sort of ridiculous, but it's a game that doesn't really "finish". Even so, I haven't actually unlocked everything, and I'll probably pick it up a couple times a month to catch seasonal bugs & fish.

I think I've jumped too far ahead. Animal Crossing: New Leaf is a kids town-builder game, where you're the mayor of a town of anthropomorphic animals. You earn money ("bells") for selling various things, you can collect furniture, insects, fish, fossils and clothing, and you make friends with the townsfolk by doing favours that they ask of you - simple things, like getting them something they want (fruit, a bug, whatever) or visiting their houses. For a price, you can buy new things, upgrade your house and build new buildings for the town.

It's... a little inane, and tends to re-explain things, but it's cute and calm to play. I found it hit me the same way dailies in MMOs do - because there were certain things I could do once per day only, I would pull out my 3DS for about a half hour a day just to make sure I did them. As it went on, I started running out of those things, which is why I finally put it down (well, that and the fact that I have other 3DS games I want to play). I gather there's multiplayer and such, but that's outside of my interest in a game like this. I was happy to idle around prettifying my town, helping ridiculous animals (Olaf is the best, FYI), and just generally being goofy.

So: quite enjoyable, but maybe a bit too much of a pull for a collector-type like myself. Even though I wanted to play other games, I would end up thinking "oh, AC is in there, I'll just dig up the fossils for today..." and then never get to it. It also makes you feel kinda guilty when you don't play every day, so keep that in mind if that's likely to bother you.
miko: Photo of me by the river (Default)
Next in my series of trying to read classics that I never got to previously is The Edible Woman by Margaret Atwood. I'm sure you've probably all read it, and I'm not sure I have a very good description of the plot anyway... it felt like a slice of life novel from the perspective of a woman developing a mental illness. The main character and the most focussed on secondary character both seemed to be incredibly disconnected emotionally from the world around them, which was probably commentary on something but I don't think I particularly got it.

That said, I really enjoyed the writing. The side thoughts of the main character were hilarious and exactly the sort of random things that float through my mind when I'm not really that invested in a topic (like watching TV - always focusing on the background absurdities instead of the plot). I think I just needed a bit more coherence in the plot; I guess I wasn't really in the mood for this one.
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Dream Chasers is the sixth book in the Inspector Green series. This book started out a bit weak, I thought, and then improved to the point where I'd say I quite enjoyed it.

The weak start seemed mostly because it opened prior to the crimes that would be the core of the investigation... and that half the viewpoint was from a civilian trying to investigate. It was a bit off putting in what is normally a straight police procedural, almost feeling like a awkward cozy until mid way through.

Also, I spent some time being a bit miffed about the bad description of Hog's Back Park. She describes the fence around the falls as being something that could be bypassed with a teenager's determination and ingenuity... when we all know that it can be defeated by a tiny effort of throwing your leg over it, or by walking a couple minutes to a spot where there is no fence. It just made the detective seem kind of stupid, especially with the cover more accurately illustrating the "fence" on the other side of the falls that is pretty much just a hand rail. Plus, a subsequent description of the park having hundreds of places a body could be hidden seemed exaggerated: there are so many people all over the park in the summer, and since they weren't including the larger parks on either side, the less-travelled areas are pretty minor.

Despite my harping on it, those were pretty minor issues in an otherwise good mystery novel. I enjoyed the hockey connection as well, and this was set just after the team's playoff run ended. Very much captured what I remember of the city that year. Also pleasantly, the main character's life, although not perfect, is also not falling apart in this. I've read a few too many police procedurals like that lately.
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Dreams of the Golden Age is the second book in the "Golden Age" series. I read the first one quite a while back, I think at T's recommendation, and really enjoyed it - so I was excited when I saw the release date for a new one. For a little author-context, you might be familiar with Carrie Vaughn via her "Kitty Norville" series, which is a urban fantasy werewolf series. I read it for a while but I've found I'm much more enamoured with the superhero books and also the author's blog: http://carriev.wordpress.com/

Back to the present, Dreams of the Golden Age is a very clear counterpoint to Sanderson's Steelheart, which I recently read. Where Steelheart is set in a city where a supervillian reigns, Dreams is set in a nearly utopic equivalent where a group of superheroes protected the city a generation ago. Dreams has two main characters: Celia, the daughter of the superheroes (with no powers of her own: her story was largely told in the previous novel) and one of her daughters, Anna. I'd say this book was more about Anna, but that's probably a bit biased because of my poor memory: if I'd read the series one after another, I probably would have identified more with Celia. The chapters are a pretty even split, I think.

Anna is a teenager who has come into her inherited super powers, but not told her family. It's a coming of age with superheroes, but far from being a loner story, Anna has powered friends and Celia is watching over them while doing her job of heading up the largest company in the city. That saves it from being an emo mess, though it's definitely not all sunshine and rainbows. Personally, I was most pleased with the jaded reactions of everyone having grown up with legit superheroes around: no one is shocked at what they or other people can do, and there's a bit of a "been there, done that, of course we can fix this" vibe that I love.

I really like this series, and if you like superhero books, you probably will too.
miko: Photo of me by the river (Default)
This is the seventh book in the Liss MacCrimmon Scottish Mystery series. These books are cozies, with the hook being the main character's Scottish roots / obsession... but actually, by this point in the series there's only a token shot at it with a couple little references. The books are set in Maine, after all, so it's always been a bit of an odd thing.

This novel was perfectly pleasant. I enjoyed reading it; it offered me no discomfort; and it wasn't tragically silly or stupid. But, as I'm sure you can tell from that sentence, it also didn't shine as anything special - just a typical book further into a cozy series, where you enjoy the familiar characters and nothing too horrific happens.

Best part: the main character's hilarious speculations about the mystery. Worst part: the main character's utter lack of imagination about a much more clear situation. This isn't much of a spoiler, but I didn't think it was terribly realistic for someone to be utterly shocked when things moved around a house she thought was locked up... right after she had to take the key away from someone she didn't trust at all. Because someone untrustworthy would *never* get a duplicate cut, right? This wasn't the case, incidentally, but it bothered me that she didn't even consider it... just seemed baffled as to any possibilities at all.
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Why, oh why, did I never read this book before? It's been on shelves in the house forever, and it's always stuck me for mentioning lichen in the title, but somehow I'd never picked it up. Truthfully, the only reason I did this time is because it was the thinnest book on my "not library books that I should read" pile, and I wanted something light to tuck into my purse.

My inexplicable reticence aside, I loved this book. Right from the get-go: the main character as a young woman, not understanding the societal pressure to marry off and choosing instead to go into biochemistry - oh, and her parents wish her well despite not feeling they understand it, so no pointless angst there. It's speculative fiction about a discovery that grants extended life, and the social consequences, and it's brilliant. I'm sure I'm being pointlessly effusive here, since the rest of you probably read this, but I was very struck by it.

I enjoyed Wyndham's prose, as well. I appear to have skipped his work previously (including the more famous The Day of the Triffids, though I'm familiar with the plot), so I don't know if this is true all the time, but I got the feeling that he loved the way words and phrases sound - almost into neglecting whether the point came across, as long as the phrase sat well. It's got an older feel to it (legitimately, I presume - published 1960), and it's sits nicely with the sort of detachment that the main character has. Other than the language, being older really doesn't do it any harm - the concepts are viable in current times as well. I didn't particularly consider the age of the setting with a few exceptions (so many newspaper clippings, so little internet).

Since I know you've probably read them, did I miss out similarly by skipping his other novels? My basic knowledge of the plots says that Day of the Triffids is a lot more horror (maybe not something I'm always in the mood for) and The Chrysalids is also more action oriented. I don't think I'm familiar with any others.

June 2015

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